Feb 09, 2009, 02:11 PM // 14:11
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#141
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Desert Nomad
Join Date: Jul 2005
Guild: Glob of Ectospasm [GoE]
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Is there a good build for running Bogroot dungeon quickly?
I've tried PermaSin but the Stormcloud Incubi kill me quickly on level 2.
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Feb 09, 2009, 11:34 PM // 23:34
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#142
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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I posted a Bogroot guide before, but my friend, who helped me run it, asked to take it down.
To solo Bogroot, the second level is pure luck. If you manage to make the run to the res at the end of the first cave, then you are good to go. It requires precise timing, good ping, and amazing manuevers. My firend only got through about 5 times.
Also, please don't ask for the guide because I know my friend will get pissed off. I am just leaving a hint.
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Feb 09, 2009, 11:54 PM // 23:54
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#143
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Jungle Guide
Join Date: Jun 2007
Guild: SCAR
Profession: E/
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yup bogs either involves 1 very skilled sin, 2 pretty skilled sins, or a bunch of decent sins
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Feb 10, 2009, 01:00 AM // 01:00
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#144
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Never got the Bogroot run you speak about , I do that with heroes (HM, no cons) in about 30minutes (2 humans, 6 heroes) could cut times in half If I had a sin to run the first level. I mean, a 8 humans run would be fun, but too much time spent finding interested guildies and the inevitable occasional fail
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Feb 10, 2009, 09:19 AM // 09:19
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#145
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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I saw 3 sins running it. A/E to run first lvl, A/Me and A/N for killing the boss.
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Feb 10, 2009, 10:24 AM // 10:24
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#146
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Cover your enchant and you are fine...
Of course, this is easier said than done. Refer Sacratus' comment. :P
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Feb 10, 2009, 12:24 PM // 12:24
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#147
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Desert Nomad
Join Date: Jul 2005
Guild: Glob of Ectospasm [GoE]
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Quote:
Originally Posted by Keira Nightgale
Never got the Bogroot run you speak about , I do that with heroes (HM, no cons) in about 30minutes (2 humans, 6 heroes) could cut times in half If I had a sin to run the first level. I mean, a 8 humans run would be fun, but too much time spent finding interested guildies and the inevitable occasional fail
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I run it with H&H atm but takes about 50 mins or so but then I think I fight too much when I could just run
Quote:
Originally Posted by faraaz
Cover your enchant and you are fine...
Of course, this is easier said than done. Refer Sacratus' comment. :P
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Tried this but a real pain when you hit a group of 4 or 5
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Feb 10, 2009, 06:19 PM // 18:19
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#148
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Well for Boogroot and about that 3 sins. A/E was running to the dungeon and whole 1st lvl. Quest is taken from Griff. When they entered the dungeon Gokir have to defeat the other frog. When this was done A/E ran the 1st lvl. At 2nd lvl they put cons up and ran. Ppl must not die at the shrine when you enter the 2nd lvl. Ok well sins were running to the shrine before the Boss with dungeon key. They died and we rezzed there. In that ''hall or room'' with Boss all of us (also A/N and A/Me sin) ran to the left corner. A/E pulled all the non-Boss frogs away from Boss. A/N and A/Me sin killed the Boss and pick up dungeon key.
Then the A/Me sin took the agro of the frogs in the ''hall'' before the ''tunnel'' which leads to the dungeon Boss. When he took agro we ran through in that tunnel (but yes frogs ain't so stupid and they won't attack that sin with SF forever, so we got agro and few of us died). There in the ''tunnel'' is another shrine. We ran to that shrine and then went to that non-Boss mobs at Boss and die. We rezzed. A/Me went and pull one group at Boss (not all at same time). First they killed Rt's (because of heal). A/Me and A/N were killing the Boss. After all the Rt's in all of groups were dead they also killed few warriors (i don't know why). When they killed 1, 2 or 3 warriors they head to the Boss and killed him.
I don't rly know their builds (i just know a few skilled they used).
A/E (Deadly Paradox, Shadow Form, Dwarven Stability, Dark Escape, IAU, Shadow Sanctuary) still 2 slots free. I guess he also used, Dash and Heart of Shadow/Deaths Charge.
A/Me (Deadly Paradox, Shadow Form, Channeling, Empathy, Wastrel's Worry) still 3 slots free. I think he also used IAU but i'm not sure about that. Cuz the warriors when away from him when he was killing him and used Healing Signet i would take ignorance or some interrupt skill.
A/N (Deadly Paradox, Shadow Form, Price of Failure, Soul Barbs) still 4 slots free. I also think he was using IAU (not sure as same with A/Me). With IAU there are still 3 slots free. I would take Reckless Haste (faster attacking and getting dmg faster). I don't see any other skills that you could bring in.
I don't wanna say that all the skills i posted are right. Fell free to change any skill you want. I just posted it that we have one base. For the skills in the brackets i'm sure that were using them. I haven't tried this build (i'll on friday but need to get some sins first) so i don't know if it is working. I just know that they succeeded with build like this. (and soz for my english and mistakes in text)
Sacratus can we meet in game and try your Frostmaw build (i would need you for some advices)?
Last edited by MuC; Feb 10, 2009 at 06:42 PM // 18:42..
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Feb 10, 2009, 07:54 PM // 19:54
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#149
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Academy Page
Join Date: Mar 2007
Location: Shards of Orr
Profession: Mo/
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Quote:
Originally Posted by MuC
Sacratus can we meet in game and try your Frostmaw build (i would need you for some advices)?
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pretty sure sacratus quit the game. but now that the build is out tehre are alot of experienced runners.
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Feb 13, 2009, 08:04 PM // 20:04
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#150
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Pre-Searing Cadet
Join Date: Mar 2008
Guild: [atti]
Profession: W/
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Another question about the same subject of Vaettirs:
Is there any possibility to handle with "Illusionary Weaponry"? In HM they allways do exact 51 dmg per attack, 60 would be needed for Spirit Bond! (If you have 0 or 1000 armory, its allways 51 dmg!)
Last edited by Tealc Chulaki; Feb 14, 2009 at 09:50 AM // 09:50..
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Feb 13, 2009, 08:43 PM // 20:43
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#151
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Atleast 2 guilds in my alliance do the Frostmaw run. I'm personally trying it out myself...and I have a ton of trouble on lvl 3 with succubi...but otherwise its pretty mindless. Working on reducing the time tho...~1 hour at the moment, which is failsauce.
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Feb 15, 2009, 06:14 AM // 06:14
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#152
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
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Can the volexen dungeon be done with a SF sin instead of a 600 monk. I auctually dont really want to farm it just get the damn dungon completed! Right now I need to get it done on my ranger but have a buddy who can run the SF sin, he sadly does not have a monk on his account.
Any help would be much appreaciated!
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Feb 16, 2009, 05:51 PM // 17:51
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#153
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Jungle Guide
Join Date: Jun 2007
Guild: SCAR
Profession: E/
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Quote:
Originally Posted by BoondockSaint
Can the volexen dungeon be done with a SF sin instead of a 600 monk. I auctually dont really want to farm it just get the damn dungon completed! Right now I need to get it done on my ranger but have a buddy who can run the SF sin, he sadly does not have a monk on his account.
Any help would be much appreaciated!
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there are a few big issues for SFs in Vloxen...
1) tons of heal on the dwarf groups, and there are a few that you HAVE to kill to open doors, get keys, etc.
2) lots of enchant strip... from chillbains if you were going to be using anything other than SF'd toons, and more importantly from expunge enchantments on floor 3. Expunge will own the SF completely and its all over floor 3, particularly at the boss.
3) in terms of speed and also probably just killing through the nasty healing powers etc, you are going to want multiple SFs, similar to the slavers team build. Since you only have one friend that can help ya...
4) You'd need essences for him to actually do anything other than tank/dagger chain. If you freed up his secondary with essences, you could try having him run visages with FS and famine on your bar. If he positions himself properly, edenial should kick in on the casters and perhaps kill them...
That being said... SF is very very useful there. Here's what I'd recommend...
Have your friend SF tank. You go FS, take a bunch of caster heroes aka SS, VoR+interrupts, N/mo icy veins protter, maybe a few discords etc. Have your friend grab all the aggro for floors 1 and 2, ball them up, and have either a caster use like deep freeze or have the sin use grasping earth or a similar snare skill. Bring the casters in, focus defender -> priest -> summoners and its gg dwarves. For floor 3, have the sin tank without SF and preprot him with the n/mo. Also, floor 1 and 2 can be run once you've killed the boss groups that drop the key - theres no other groups that you are required to kill and a decent sin can run to the next floors.
Another way to do it that should be very easy albeit time consuming is to put ebon vanguard sniper support on your bar and the sins bar. Have him SF + recall on you, let him grab aggro, use FS just in their range and then let two sniper supports fly at the important targets. Only a 10% chance but its basically instakill unless they were protted. If you rinse and repeat, you can wipe out the dwarves this way. Still floor 3 will be an issue though. Just make sure you've brought heroes that are geared up for anti melee aka wards etc.
Last edited by Sacratus Ignis; Feb 16, 2009 at 05:53 PM // 17:53..
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Feb 16, 2009, 06:18 PM // 18:18
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#154
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Academy Page
Join Date: Mar 2007
Location: Shards of Orr
Profession: Mo/
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Visages dont activate on SF. kthxbai
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Feb 16, 2009, 06:30 PM // 18:30
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#155
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Once when i was doing vloxen with my friend we came to the boss and started killing minions. After we killed them a few times like 5 boss still had about 3/4 of his health and suddenly he died and chest spawned. I still don't know why did that happen. Maybe he resigned or he just had GvG and rage quited.
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Feb 16, 2009, 07:33 PM // 19:33
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#156
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Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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bogroots is pretty much down to...
1. Knowing where the stormclouds are
2. choosing a route to avoid all or as many as possible
3 cover SF
hardly takes a skill'd sin its all down to awareness.
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Feb 16, 2009, 08:01 PM // 20:01
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#157
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
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Quote:
Originally Posted by Sacratus Ignis
there are a few big issues for SFs in Vloxen...
1) tons of heal on the dwarf groups, and there are a few that you HAVE to kill to open doors, get keys, etc.
2) lots of enchant strip... from chillbains if you were going to be using anything other than SF'd toons, and more importantly from expunge enchantments on floor 3. Expunge will own the SF completely and its all over floor 3, particularly at the boss.
3) in terms of speed and also probably just killing through the nasty healing powers etc, you are going to want multiple SFs, similar to the slavers team build. Since you only have one friend that can help ya...
4) You'd need essences for him to actually do anything other than tank/dagger chain. If you freed up his secondary with essences, you could try having him run visages with FS and famine on your bar. If he positions himself properly, edenial should kick in on the casters and perhaps kill them...
That being said... SF is very very useful there. Here's what I'd recommend...
Have your friend SF tank. You go FS, take a bunch of caster heroes aka SS, VoR+interrupts, N/mo icy veins protter, maybe a few discords etc. Have your friend grab all the aggro for floors 1 and 2, ball them up, and have either a caster use like deep freeze or have the sin use grasping earth or a similar snare skill. Bring the casters in, focus defender -> priest -> summoners and its gg dwarves. For floor 3, have the sin tank without SF and preprot him with the n/mo. Also, floor 1 and 2 can be run once you've killed the boss groups that drop the key - theres no other groups that you are required to kill and a decent sin can run to the next floors.
Another way to do it that should be very easy albeit time consuming is to put ebon vanguard sniper support on your bar and the sins bar. Have him SF + recall on you, let him grab aggro, use FS just in their range and then let two sniper supports fly at the important targets. Only a 10% chance but its basically instakill unless they were protted. If you rinse and repeat, you can wipe out the dwarves this way. Still floor 3 will be an issue though. Just make sure you've brought heroes that are geared up for anti melee aka wards etc.
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appreciate, Am going to give it another shot some time this week.
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Feb 17, 2009, 12:43 AM // 00:43
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#158
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Jungle Guide
Join Date: Jun 2007
Guild: SCAR
Profession: E/
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Quote:
Originally Posted by MuC
Once when i was doing vloxen with my friend we came to the boss and started killing minions. After we killed them a few times like 5 boss still had about 3/4 of his health and suddenly he died and chest spawned. I still don't know why did that happen. Maybe he resigned or he just had GvG and rage quited.
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the boss has a skill that buffs his max hp as a function of minions alive. As a result he often dies at around 1/2 hp once his minions are down.
and thanks nina for the catch on SF. can you tell I quit?
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Feb 17, 2009, 01:01 AM // 01:01
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#159
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Academy Page
Join Date: Mar 2007
Location: Shards of Orr
Profession: Mo/
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Quote:
Originally Posted by Sacratus Ignis
the boss has a skill that buffs his max hp as a function of minions alive. As a result he often dies at around 1/2 hp once his minions are down.
and thanks nina for the catch on SF. can you tell I quit?
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Ya its good you quit. now i'm on top of the farm chain.. well. was. i kinda quit myself, found GW quite easy since i contributed with the slavers build.. just waiting on GW2 now i guess? meet you there
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Feb 18, 2009, 09:12 PM // 21:12
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#160
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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I have a question regarding Oola's Lab...on lvl 1 when near the Shadowsong Spirits and Fire Darts, a smiter by herself doesnt make it through, but the build in the OP doesnt mention the need for a healer. Maybe that needs to be changed? Or am I doing something wrong? <.<
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